ArenaNet has revealed the first expansion pack for its popular MMO Guild Wars 2, titled Crown of Thorns...Sad to say that I did not enjoy the leveling 0 to 80 in the first release.
Unusually for an expansion pack, the developer has revealed it will not be raising the level cap in order to make sure all gear and old content is still relevant. The team has never wanted to focus on the so-called "gear treadmill", but promised endgame character progression will change through the new Masteries system.
Put simply, the Masteries system will enable you to survive in the jungle and facing its new foes. These skills and abilities will then be used in new group challenges. New profession specialisations will also be available. In essence, the expansion serves as a new vision for endgame progression in the title.
The new area of extreme boredom coming to the game is called The Heart of Maguuma. It's made up of three key biomes, from the very depths of the roots all the way to the treetops. I guess this looked appealing to me while at PAX 2015. Still, with the FTP model and cheap gamers out there meaning one thing...T R O L L S. Look how many viewers for GW2 EXP...25k>>?? bleeeh
The Masteries system is an account-based PvE progression system. Completing elements of the story you'll get Mastery points, as you complete exploring maps, hitting challenge spots, killing tough creatures and the like, then you can buy abilities for every character on your account. This is part of the game's no-grind philosophy. Some of the skills offered include the ability to hang glide, with more points enabling you to ride gusts of wind to climb and master exploration. These perks and abilities I have seen in other MMO releases: RIFT, the miserable Archeage, World of Warcraft and even Wildstar. You'll also be able to learn lore (sounds boring), understanding the local languages and getting access to secret areas as a result. You'll also be able to master collecting and crafting, so you'll be able to get legendary weapon precursors more easily.
The specializations feature enables you to develop your character, almost giving you a secondary profession as in the original title. Rangers, for example, will be able to learn the abilities of the Druid, and will be able to use the Staff weapon, use a new heal skill, new utility skills and new profession mechanics that fundamentally change the way the profession plays. It was also teased that the Necromancer profession will get a specialization focused on the Greatsword.
In the end, this expansion looked less appealing than mold on lemon. Its another sour tasting FTP mmo, no level cap, filled with trolls and monotonous PVE content masked as PVP progression. In fact, there is no PVP progression rewards for Guild Wars 2. Just uninstall and play a real mmo with real content : The World of Warcraft.
By: Brent Bullard